Valthyra

The game server has not opened yet. You can already reserve an account and a character name, and “World now” shows the state from closed tests.

The Chronicle

Everything that matters is recorded here. The game writes the entries and we do not remove them.

  1. Fibula and the coastWar

    Nobody stopped the war band of Wildlife in Fibula and the coast. Their anger grows.

  2. Fibula and the coastWar

    A war band of Wildlife has been seen in Fibula and the coast.

  3. MintwallinWar

    Peace has returned to Mintwallin.

  4. King's RoadWar

    King's Road breathes again: the roads are quiet, the markets busy.

  5. King's RoadWar

    King's Road has fallen to Bandits and smugglers.

  6. King's RoadWar

    Bandits and smugglers lay siege to King's Road!

  7. GhostlandsWar

    Scouts report The Restless Dead moving through Ghostlands in force.

  8. MintwallinWar

    The people return to Mintwallin and start raising what was burnt.

  9. MintwallinWar

    The siege of Mintwallin is broken.

  10. MintwallinWar

    The horns sound in Mintwallin: Minotaurs of Mintwallin have surrounded it.

  11. Fibula and the coastWar

    Wildlife roamed Fibula and the coast unopposed and left with their spoils.

  12. Fibula and the coastWar

    Scouts report Wildlife moving through Fibula and the coast in force.

  13. GhostlandsWar

    Nobody stopped the war band of The Restless Dead in Ghostlands. Their anger grows.

  14. GhostlandsWar

    A war band of The Restless Dead has been seen in Ghostlands.

  15. King's RoadWar

    King's Road breathes again: the roads are quiet, the markets busy.

  16. MintwallinWar

    Mintwallin breathes again: the roads are quiet, the markets busy.

  17. GhostlandsWar

    The Restless Dead roamed Ghostlands unopposed and left with their spoils.

  18. King's RoadWar

    Nobody came in time: Bandits and smugglers hold King's Road now.

  19. King's RoadWar

    The horns sound in King's Road: Bandits and smugglers have surrounded it.

  20. GhostlandsWar

    A war band of The Restless Dead has been seen in Ghostlands.

  21. MintwallinWar

    The horns sound in Mintwallin: Minotaurs of Mintwallin have surrounded it.

  22. GhostlandsWar

    Ghostlands breathes again: the roads are quiet, the markets busy.

  23. GhostlandsWar

    Ghostlands has become dangerous. Travellers go there in groups or not at all.

  24. GhostlandsWar

    Ghostlands breathes again: the roads are quiet, the markets busy.

  25. GhostlandsWar

    Ghostlands has become dangerous. Travellers go there in groups or not at all.

  26. GhostlandsWar

    Ghostlands has become dangerous. Travellers go there in groups or not at all.

  27. GhostlandsWar

    Peace has returned to Ghostlands.

  28. GhostlandsWar

    Word from Ghostlands: danger. Guards advise against travelling alone.

  29. GhostlandsWar

    Peace has returned to Ghostlands.

  30. GhostlandsWar

    Ghostlands has become dangerous. Travellers go there in groups or not at all.

  31. MintwallinWar

    Peace has returned to Mintwallin.

  32. MintwallinWar

    The creatures of Mintwallin grew bold; the roads there are no longer safe.

  33. King's RoadWar

    Peace has returned to King's Road.

  34. King's RoadWar

    The creatures of King's Road grew bold; the roads there are no longer safe.

  35. GhostlandsWar

    Peace has returned to Ghostlands.

  36. GhostlandsWar

    The creatures of Ghostlands grew bold; the roads there are no longer safe.

  37. GhostlandsWar

    Peace has returned to Ghostlands.

  38. GhostlandsWar

    The creatures of Ghostlands grew bold; the roads there are no longer safe.

  39. GhostlandsWar

    Peace has returned to Ghostlands.

  40. GhostlandsWar

    Word from Ghostlands: danger. Guards advise against travelling alone.